2011 Topics of Interest
The registration form asks what topics attendees are interested in hearing about.
One person asks: "I have read about creating accessible software, but I would like more real world knowledge. How do people really use high contrast themes, keyboards, screen readers. What do people really use? With only a limited amount of development time, how do we create software with the most impact. Also, with touch devices becoming so popular, how will these end-users needs be represented - and not pushed to the side, so that cool wins out over accessibility?"
This are the other topics of interest:
- Accessible development tools (IDEs, CMSs, etc)
- Accessibility for those in care centers or having care at home
- Accessible forms
- Accessible mobile technology
- Accessible Rich Internet Application (ARIA)
- Accessible Rich Internet Application (ARIA) development
- Accessible Rich Internet Application (ARIA) implementation
- Accessible Rich Internet Application (ARIA) roles
- Accessibility-rich APIs
- Accessibility Applications that Improve the Ability of People with Disabilities to Integrate Into Society Better
- Accessibility Guidelines for Native iPhone and iPad Applications
- Accessible route mapping
- Accessibility standards
- Accessibility testing approaches
- Accessibility validation
- Adaptive Technology
- Adobe automated shortcuts to ensure accessibility
- Addressing Cognitive Disabilities
- Advancing accessibility in purely commercial contexts
- Aid to those without sight or hearing
- Assistive and Adaptive Technologies, especially on mobile
- Assistive Technology software and devices
- Assistive Technology and Universal Design for Academic and Public Libraries
- Assuring accessibility throughout product lifecycle
- Advanced client-side scripting techniques
- Audio, voiceover, and reading for the blind and dyslexic
- Augmented Alternative communication for hearing-impaired
- Autism
- Best Practices for Testing Websites to Ensure Accessibility for the Greatest Range of Users
- Captioning
- Cognitive disabilities
- Cognitive/Intellectual Adaptive Technology
- Collaboration and Social Software
- Compliance issues
- Consulting and managing accessibility programs
- Creating Accessibility Programs
- Creating Accessible Websites and Applications with HTML5
- Creating Usable, Accessible Games
- Current Accessibility Requirements
- Deaf-blind end-users: accessibility and innovation
- Designing for Accessibility
- Electronic Office/Document Publishing
- Eyes-free/Speech input/Text To Speech
- How to properly implement forms (error handling and upload file)
- Gaming (Online and Console)
- Gaming and Blindness
- Gaming and Motion Impairment
- Governance
- Helping older users learn and user computers
- Helping students with learning disabilities/ADD to succeed
- Higher education and captioning
- Higher education and web accessibility
- HTML5 and Accessibility
- Human factors / human-computer interaction
- Improving accessibility of authoring tools and social networking sites
- Improving accessibility of browsers and user agents
- Improving accessibility of video and media (content and players)
- Information Design
- Inspection Tools
- iPad Accessibility
- JAWS
- jQuery and other JavaScript libraries
- Keyboard and voice access
- Learning with Processing and Attention Impairments
- Making the tools of accessibility useful
- Meaningful accessibility metrics
- MIDI music
- Mobile Applications
- Mobile Children Using AAC
- Mobile Devices
- Modality Design for Physical Disabilities
- Multi-sensory Interface Design
- Navigation help for visually-impaired
- Non-textual communications
- Open Source
- Perceptual and motor disabilities
- Plain language and accessibility
- Plain Language Promotion of Accessibility
- Practical Hands-free Speech Recognition
- Progressive enhancement
- Promoting Accessibility and Universal Design
- Providing Technical Assistance
- Reaching Gamers Who Need Accessibility
- Reminder systems
- Section 508
- Sites including accessibility information
- Social media
- Software implementations
- Speech, language, and cognitive involvement
- STEM - Science and math accessibility
- Strategy
- Testing for Accessibility
- Universal Access
- Universal design
- Usability testing for people with disabilities
- Use of technology to increase safety of people with disabilities in emergency situations
- Using assistive technology devices
- Using the accessibility community as a test bed for more efficient computing for everyone
- Virtual Classrooms
- Visual disabilities
- WAI-ARIA
- Web accessibility for people with cognitive disabilities
- Web applications
- Web development (device independent)
- Website accessibility (for multiple disabilities)
- Website usability
- What is Accessibility?
- What Web Component Attributes Are Needed for Assistive Technology
- Using Voice Over
- Video captioning
- Volunteers or organizations to help with accessibility testing











